Mighty Simbi


Mighty Simbi
Main effect
Each player puts the top card of their deck in their Mana zone (as an exhausted Mana Orb).
When one of your Expeditions moves forward due to — If there's a card in your Landmarks: Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
When you play another Character in — If your Reserve is empty: I gain 1 boost.
When one of your Expeditions moves forward due to — If there's a card in your Landmarks: Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
When you play another Character in — If your Reserve is empty: I gain 1 boost.
Altered Cards
Rulings & Clarification
