Eris


Eris
Main effect
If my Expedition would move forward during Dusk, roll a die. On a 4+: It moves forward one more region instead.
At Dusk — You may target a Character, it gains Fleeting.
When I leave the Expedition zone — If an opponent's hand contains more cards than yours: Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
At Dusk — You may target a Character, it gains Fleeting.
When I leave the Expedition zone — If an opponent's hand contains more cards than yours: Put the top card of your deck in your Mana zone (as an exhausted Mana Orb).
Altered Cards
Rulings & Clarification
