Eris


Eris
Main effect
If my Expedition would move forward during Dusk, roll a die. On a 4+: It moves forward one more region instead.
When I leave the Expedition zone — If there's a Spell in your Reserve: Create an Aerolith token in target player's Landmarks.
At Dusk — If I'm not Fleeting: Create an Aerolith token in your Landmarks.
When I leave the Expedition zone — If there's a Spell in your Reserve: Create an Aerolith token in target player's Landmarks.
At Dusk — If I'm not Fleeting: Create an Aerolith token in your Landmarks.
Altered Cards
Rulings & Clarification
