Eris


Eris
Main effect
If my Expedition would move forward during Dusk, roll a die. On a:
• 4+: It moves forward one more region instead.
• 1: It doesn't move instead.
If there's a Spell in your Reserve: You may send to Reserve target Character with Hand Cost or less.
When I leave the Expedition zone — If there's a Spell in your Reserve: Sabotage.
• 4+: It moves forward one more region instead.
• 1: It doesn't move instead.
If there's a Spell in your Reserve: You may send to Reserve target Character with Hand Cost or less.
When I leave the Expedition zone — If there's a Spell in your Reserve: Sabotage.
Altered Cards
Rulings & Clarification
