Mighty Simbi


Mighty Simbi
Main effect
If your Reserve is empty: You may target a Character, it gains Asleep.
When one of your Expeditions moves forward due to — You may target a Character, it gains Fleeting.
At Dusk — If you control two or more Boosted Characters: You may target a Character with Hand Cost or less other than me, it gains Anchored.
When one of your Expeditions moves forward due to — You may target a Character, it gains Fleeting.
At Dusk — If you control two or more Boosted Characters: You may target a Character with Hand Cost or less other than me, it gains Anchored.
Altered Cards
Rulings & Clarification
